Published by Wired Productions Ltd and developed by Keoken Interactive. Inspired by the greatest works of Sci-Fi in cinema, Deliver Us The Moon has an awe inspiring soundtrack to rival the movies with three hours of original musicĭeliver Us The Moon uses Unreal® Engine 4 to deliver incredible gameplay and stunning graphicsĭeliver Us The Moon © 2019 KeokeN Interactive. Overcome obstacles, dangers blocking your path and uncover the secrets of the past by using various tools and all of your wits to solve intricate puzzlesįEEL WEIGHTLESS WITH A BREATHTAKING & ATMOSPHERIC SOUNDTRACK IGNs Doom Eternal complete strategy guide and walkthrough will lead you through. With oxygen tanks running out and the never-ending void of Space staring you down, staying alive won’t be so easy With the ASE drone as your sole companion, utilise the greatest technology mankind has to offer from new age space-suits, cutting lasers, rockets and robot arms Use your Astrotool to uncover the history of the lunar colony Ruins of previous lunar missions have many stories and secrets to tell. Launch a rocket from Earth, journey through the WSA space station and explore the open lunar landscape with weightless freedom - by foot, rover or monorail Will you save mankind or be forgotten in the dark abyss of Space? REAL WORLD THEMESThe narrative focuses on topical issues, like climate change and the depletion of the world’s natural resourcesĮxperience sequences of 1st and 3rd person play, as Deliver Us The Moon takes you on a genre busting narrative adventure Together you will traverse the moon, explore abandoned facilities, gather clues and ultimately uncover the secrets and hidden agendas of those long gone! Now, years later, you assume the role of Earth's last astronaut on a do-or-die mission to investigate what happened and save humanity.ĭuring this adventure, your only companion is a small robot named ASE. The World Space Agency colonized and operated from the moon until one fateful night all communications with Earth ceased and the energy source was lost. In an effort to solve the energy crisis, global powers created the World Space Agency and secured a promising new source of energy on the moon. Although with the current political atmosphere, it's looking like this game might actually be some good satire.Deliver Us The Moon is a Sci-Fi thriller set in an apocalyptic near future where Earth's natural resources are depleted. If the people of earth are as stupid as the people who made that moon base, they deserve to die horrible deaths from climate catastrophes. There's just no excuse for crap science fiction like this any more. I especially enjoyed the L2 popup appearing on the right side of the screen. The game is also available for PC now, and releases for Nintendo Switch later in 2020. Controls were like playing a PS2 game, although at least they didn't do awful quicktime events in that era very often. Deliver Us The Moon is released today for PlayStation 4 and Xbox One, and was tested using PlayStation 4 code supplied by Wired Productions. Might as well not bother putting on the suit at that point. Deliver Us The Moon is released today for PlayStation 4 and Xbox One, and was tested using PlayStation 4 code supplied by Wired Productions. Most humans can easily survive holding their breath for that long. I assume it electrocutes you or something because you could easily survive longer than that just with the air in the helmet. Which would be extra bad for these morons, because their spacesuits kill you instantly after 3 minutes. And if they tried to implement it, they would get laughed out an airlock. The moment some prick even mentions an idea like that, they would literally get laughed out of the room. The idea of anyone on the moon building an interstellar ship of any kind totally wrecked any interest I had in the story. What's the point of recording something if you can't replay it somewhere else? I can literally do that with a device I carry around in my pocket. They should have put clown makeup on the stupid little robot that could apparently only display holograms 'on the location where they were recorded'. Speaking of clowns, I felt like I was wearing bigger and squeakier clown shoes each time I dealt with a puzzle. They made "The Martian" into a movie, so these clowns didn't even have to read the book to get a basic education on that. The people who wrote this game clearly know absolutely nothing about the challenges of living in space, or space travel for that matter. The longer I played, the more I felt like the idiots who designed the moon base deserved to die for their retarded layout and control systems. The longer I played, the more I felt like the idiots who designed the moon base deserved to die for their retarded layout and Awful.
0 Comments
Leave a Reply. |