![]() ![]() Today’s GeForce NOW beta is available for “most of North America and Europe” and is compatible with a number of Window- and macOS-based desktops and laptops. Any amount of games may be installed, as NVIDIA states that game storage is unlimited. During the free beta, there is a limit of 4 hours per gaming session. Ultimately, NVIDIA has stated the capability of streaming 1080p at up to 120fps. ![]() Similarly, cloud saves are enabled for cross-platform use. Since GeForce NOW supported games must be owned or purchased on the appropriate digital store (Steam, Ubisoft Uplay, Blizzard ), those libraries must be connected to the service, though game patches and drivers are automatically installed. That service did eventually launch with a Mac client as a free beta over the summer, but it's only now, a year later, that NVIDIA is releasing a PC client in some form.Īs for how the service works, gamers essentially rent server compute time to stream a virtual desktop. At CES 2017, NVIDIA then announced GeForce NOW for Windows and macOS based systems, looking to operate with a multi-tiered hourly rate. That commercial service continues to exist, where a monthly subscription allows the user to stream the performance of a GeForce GTX 1080 for select games. Game-streaming services are not new to NVIDIA as mentioned earlier, the NVIDIA SHIELD's game-streaming service is also called GeForce NOW, changing from GRID when it eventually launched in 2015. Both iterations utilize a waitlist and so interested users must sign up to receive invitations for the free beta. The Mac beta launched last summer, with PC support coming just today. Not to be confused with the identically named GeForce NOW subscription service for NVIDIA SHIELD, the GeForce NOW service for Macs and PCs is a compute time rental service, with players renting a stipped down virtual machine that can be used to run already-owned games from Steam and other services. Sure, Nvidia GPUs with their CUDA cores are generally superior for editing in an Adobe workflow, but if you’re building a Hackintosh machine solely for video editing, chances are you’re interested in running Final Cut Pro X.LAS VEGAS, NV - Today at CES 2018, NVIDIA announced PC availability of the GeForce NOW, their cloud-based game-streaming service, as a free closed beta. If you’re interested in building a Hackintosh solely for video editing, however, then an Nvidia-powered GPU option might not be the best choice. Performance was a lot better, though, in a Windows environment, where Pascal GPUs can really thrive. Performance was good in a macOS environment even when using Nvidia’s beta web drivers. In our most recent Hackintosh build, we paired an Intel i7 6700k with Nvidia’s fastest gaming GPU, the 1080 Ti. If you’re looking to build a Hackintosh that can serve as a competent Windows gaming rig on the side, then a build powered by an Nvidia GPU is a good choice. The script allows Mac owners to work around restrictions that eliminated support for Thunderbolt 2 eGPUs as well, allowing more users to join in on the graphics-accelerated fun. And it’s not just for Thunderbolt 3 Mac users, either. It means that macOS users can now enjoy eGPU setups with cards from Nvidia’s Pascal lineup, including the GTX 1070, 1080, and venerable 1080 Ti. ![]() ![]() Even so, I’ve been impressed by the script’s ease of use, and the performance that I’ve seen thus far. Let me preface this post by saying that NVIDIA eGPU support for macOS is still not officially supported by Apple, and the workaround script used to provide support is still in its alpha stages. While not perfect, the results of my testing look very promising. Unofficial NVIDIA eGPU support is now a reality for Mac users. It’s all thanks to the developers and researchers that congregate over at eGPU.io, a community for eGPU coverage and support across Mac, Windows, and other platforms. ![]()
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